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The Desert is a biome composed mostly of Sand Blocks. Cacti and Waterleaf grow in this biome. Antlions, Vultures, and Mummies (hardmode) also spawn in the Desert. This biome has one mini-biome called the Oasis.

The Desert biome has a 1/10 chance to spawn a Desert Pyramid.  The desert finally became a major biome because of its underground ego as of 1.3.0.1. This includes the Antlion Charger and Antlion Swarmer, both of which drop Antlion Mandibles.

Hardmode[]

In Hardmode, Pearlsand and Crimsand/Ebonsand will appear when The Hallow, The Crimson or The Corruption spread into a desert. These blocks spread Hallow/Crimson/Corruption to other sand blocks, eventually creating converted biomes such as a Hallowed or a Corrupt/Crimson Desert. The two Hardmode deserts are different in several ways from a normal desert:

  • The background will change.
  • Light or Dark Mummies spawn in the Hallowed and the Corrupt/Crimson Desert, respectively.
  • Stylized Cacti grow, while not changing in function (they still drop the Cactus item when destroyed).

Enemies[]

As of 1.3.0.1 there are 12 Desert-exclusive monsters found in this biome. The following enemies will spawn in the surface:

Along with those enemies found on the Surface, additional enemies were added to the Underground Desert as well:

Mini-biomes[]

Gallery[]

Update Info[]

v1.4

  • Oasis mini-biome added.

v1.3.2

  • Sandstorm weather occurrence added, with exclusive enemies and new soundtrack.

v1.3.0.1

v1.2

  • Desert has its own music track.

v1.0.6

  • Cacti no longer cause knockback making running through a desert less of a hassle.
  • Deserts now spawn slightly further away from spawn.

v1.0.5

  • Surface Jungles have been enlarged and will override deserts. (requires new world)

v1.0.2

  • Sand no longer spawns within a certain distance of a spawn location. This should remove the chance of spawning in a desert with no wood to use.

PC release

  • Added to the game.
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